"USW's Game Art course prepared me for the industry by giving me the resources to work on my craft as often as possible, whilst constantly given me valuable opportunities to collaborate not only with artists but also designers.
This is something which I believe is vital.
The lecturers are enthusiastic, creative and driven which is infectious, this energised the entire year group."
"Chris Williams, Character Artist at Rebellion Studios, was clear with his ambition and direction at quite an early stage.
He was passionate about making character art for AAA Games.
A great example of a game art graduates career path from USW and into a top industry studio." Simon Reed, Game Art Course Leader.