BA (Hons) Game Art

If your aim is to become an artist in the Games industry, then this course gives you the chance to develop the creative and technical skills required.  With gamers’ demands for realistic and imaginative graphics having increased as new hardware technology has developed, the Games Art course will help you practise traditional art skills alongside cutting-edge digital artwork and allow for your career pathway to open into a variety of future directions.  

Over the three years, your studies will explore the professional and theoretical elements of the games industry, you will also have the opportunity to work on group projects with students from other courses allowing you to design, develop and publish games.  Many of our graduates have become indie developers, freelance artists or professionals within many studios including Climax Games, Codemasters, Airship, Rockstar and more. See student and graduate work at our USW Games blog and follow us @USWgames

UCAS Code Study Mode
2018
Duration Start Date Campus Campus Code
W281 Full-time 3 Years September Cardiff (ATRiuM) B
UCAS Code Study Mode
2019
Duration Start Date Campus Campus Code
W281 Full-time 3 Years September Cardiff (ATRiuM) B

This Game Art course has been designed to develop your passion, drive and commitment to become a highly talented game artist, turning your dreams and aspirations into tangible, marketable and industry-level game artist skills.

Year one: Game Art degree

  • Engineering Game Play: Concepts and Design
  • Engineering Gameplay: Application and Testing
  • Computer Games: History and Context
  • Digital Modelling and Sculpting 1: Comparative Physiology and Anatomy
  • Visual Studies: Computer Games
  • Introduction to Digital Modelling For Game Concept Artists

Year two: Game Art degree

  • Major Project
  • Professional Practice: Games Marketing and Enterprise
  • Narrative Forms: Computer Games
  • Narrative Forms and Professional Practice
  • Digital Painting and Environment Design
  • Digital Modelling and Sculpting 2: Automotive and Aviation
  • CCI Work Experience

Year three: Game Art degree

  • Game Project Part 2
  • Critical Research in Animation
  • Game Project Part 1
  • Creative Interpretations
  • Concept Art and Marketing

Teaching

Your practical work will be strengthened by taught modules in the culture and history of game-playing, which will give you a contextual background. There are also elements of business studies to ensure you have a thorough understanding of the industry and the computer games marketplace.

You will work on ‘Live’ projects with team pitches to industry studios. Studying through a combination of lectures, seminars and workshops, you will also participate in group and individual project work; supervised independent learning; open and resource-based learning; e-learning and production practice.

Assessment

You will be assessed 100% through coursework.

Accreditations

There is currently no accreditation associated with this course.

Lecturers

Simon Reed, Course Leader
Corrado Morgana, Academic Subject Manager
Richard Hurford, Senior Lecturer
Pierre Laffoux, Lecturer
Brian Fagence, Lecturer
Gina Carpenter, Technical Demonstrator
Charles Rawlins, Technical Demonstrator

The entry criteria below shows the qualification range within which the University will make offers. Most offers we make are at the top of the range, but we take all aspects of an application into consideration and applicants receive a personalised offer. Combinations of qualifications are acceptable and other qualifications not listed here may also be acceptable.

Interview: An interview and portfolio are required for this course. Your portfolio should demonstrate strong artistic and design abilities. Your portfolio should be a carefully constructed selection of your work, preferably produced during your most recent course of study, and can include any personal work or projects that you feel are relevant to the course. All work should be well organised and presented. You should be prepared to discuss your work at interview as well as any designers, animators and/or artists who have influenced you.

Additional Requirements

GCSEs: The University normally requires a minimum 5 GCSEs including Mathematics and English at Grade C or above, or their equivalent but consideration is given to individual circumstances

Typical A-Level Offer

BCC - CDD to include a relevant subject (this is equivalent to 104-80 UCAS tariff points).

Typical Welsh BACC Offer

Pass the Advanced Welsh Baccalaureate Diploma with Grade C/D in the Skills Challenge Certificate and BC - CD at A Level with a relevant subject (this is equivalent to 104-80 UCAS tariff points).

Typical BTEC Offer

BTEC Extended Diploma Distinction Merit Merit - Merit Merit Pass in a relevant subject (this is equivalent to 112-80 UCAS tariff points).

Typical IB Offer

Pass the International Baccalaureate Diploma with higher grades of between 655-445 to include a relevant higher subject (this is equivalent to 112-80 UCAS tariff points)

Typical Access to HE Offer

Pass the Access to HE Diploma with 60 credits overall – the credits should equate to between 106-80 UCAS tariff points (examples below)

45 Level 3 credits equating to 15 Distinctions, 24 Merits and 6 Passes in a relevant subject (106 UCAS Tariff Points)

45 Level 3 credits equating to 12 Distinctions, 6 Merits and 27 Passes in a relevant subject (80 UCAS Tariff Points)

International Entry Requirements

We also welcome international applications with equivalent qualifications. Please visit the country specific pages on our international website for exact details.

English Requirements

In general, international applicants will need to have achieved an overall IELTS grade of 6.0 with a minimum score of 5.5 in each component.

However, if you have previously studied through the medium of English IELTS might not be required, but please visit the country specific page on our international website for exact details. If your country is not featured please contact us.

This course is eligible under the Enhanced Learning Credits scheme for Ex-Armed Forces personnel.

August 2018 - July 2019 Fees

  • Full-time UK and EU:  £9000 
  • Full-time International:  £12300 

August 2019 - July 2020 Fees

  • Full-time UK and EU: TBC
  • Full-time International: TBC

Additional Costs

Students have access to a wide range of resources including textbooks, publications, and computers in the University’s library and via online resources. In most cases they are more than sufficient to complete a course of study. Where there are additional costs, either obligatory or optional, these are detailed below. Of course students may choose to purchase their own additional personal resources/tools over and above those listed to support their studies at their own expense. All stationery and printing costs are at a student’s own expense.

* Obligatory

Item Cost
Kit (Uniform and Equipment) £100
Drawing Equipment (required all academic years)
Kit (Uniform and Equipment) £500 - £1500
PC Hardware (required all academic years)
Kit (Uniform and Equipment) £10 - £20
Software (required all academic years). Cost is per month.
Kit (Uniform and Equipment) £100
Wacom Tablet (required all academic years)
Kit (Uniform and Equipment) £50
USB Hard drive (required all academic years)
Kit (Uniform and Equipment) £50
Grad Show materials in year 3
Kit (Uniform and Equipment) £100
Books (per year)
Field Trips £100 - £1000
Extra curricular trips . (All academic years)

UK and EU students

Apply via UCAS if you are a UK/EU residing applicant, applying for year one of a full-time undergraduate degree, Foundation Year, Foundation Degree or HND and you have not applied through UCAS before. If you are applying to study part-time, to top up your Foundation Degree or HND, or to transfer to USW from another institution, please apply directly

International students

Apply directly to the University if you live outside the UK/EU. 

Admissions statement

From small independent to large multinational studios you will develop a range of skills that cover character sculpting , environment art, conceptual artist, technical art, User Interface and vehicle art.

The university is ideally placed in Cardiff, based within a growing local media industry it will provide many opportunities. You will graduate with the potential to succeed across a variety of careers including: game art, game design, animation, indie development, and teaching.

Graduates have been employed at a range of cutting-edge computer game studios including:

  • EA Games, Sony (Playstation) Entertainments
  • Crytek
  • Ninja Theory
  • Rare Microsoft Games Ltd
  • Rockstar North
  • Lionhead Studios
  • Blitz Games
  • Climax
  • Frontier Developments
  • Travellers Tales
  • Kuju Games.

Our Careers and Employability Service

As a USW student, you will have access to advice from the Careers and Employability Service throughout your studies and after you graduate.

This includes: one-to-one appointments from faculty based Career Advisers, in person, over the phone or even on Skype and through email via the "Ask a Question" service. We also have extensive online resources for help with considering your career options and presenting yourself well to employers. Resources include psychometric tests, career assessments, a CV builder, interview simulator and application help. Our employer database has over 2,000 registered employers targeting USW students, you can receive weekly email alerts for jobs.

Our Careers service has dedicated teams: A central work experience team to help you find relevant placements; an employability development team which includes an employability programme called Grad Edge; and an Enterprise team focused on new business ideas and entrepreneurship.