Computer Animation
Develop your creative talents with our accredited BA (Hons) Computer Animation degree. Voted top in Wales for animation and games by the Guardian University Guide 2024, you’ll graduate with a strong portfolio and network, ready to thrive in the real world.
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Key Course Details
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UCAS Code
WW26
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Start Date
September
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Location
Cardiff
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Campus Code
B
Fees
Home students
£9,535*
International students
£15,850*
- Full-time fees are per year. Part-time fees are per 20 credits.
Build your skills and create your future in the film, TV, visual effects, and game industries with this practical and technical course.
Designed for:
If you’re looking for a fulfilling career as a computer animator, then this course is for you. You’ll be a storyteller, and critical thinker, and have an artistic flair, ready to develop your skills and find your place in the ever-evolving art industries.
Accredited by:
- ScreenSkills
Career paths:
- Animator
- Game developer
- 2D artist
- 3D artist
- Art director
Skills taught:
- 3D modelling
- Drawing
- Rendering
- Project management
- Collaboration and teamwork
Course Highlights
Module Overview
Kick-start your career, through a range of technical, practical, and theoretical classes. You’ll have the freedom to design and create your ideas in 3D CG art and animation. Take advantage of vital work experience to hone your skills and grow your network.
Year One
Introduction to Animation and 3D CG Art Techniques
Body Mechanics and The Human Form (3D CG)
Creature Creation and Animation (3D CG)
Characters and Scenes (3D CG)
Visual Studies: Animation
Year Two
Preparation and Previsualisation
Character Creation, Animation and Implementation for Games
Creature Creation, Animation and Implementation for Film/TV/VFX
Personal Project (3D CG)
Collaborative Project (3D CG)
Narrative Forms in Animation, Comics and Computer Games
Work Experience/Placement (optional)
Year Three
Minor Project (3D CG)
Final Major Project Pre-Production (3D CG)
Final Major Project Production (3D CG)
Industry and Employability
Critical Research: Computer Animation
Scriptwriting: Computer Animation
Work Experience/Placement
In your first year, you’ll experiment with 3D CG art and animation, to discover what you enjoy most. You’ll work towards an industry-facing specialism, becoming a “CG Student Expert”.
Introduction to Animation and 3D CG Art Techniques
Introduction to the fundamentals of 3D CG Animation, Modelling, Texturing and Lighting.
Body mechanics and The Human Form (3D CG)
Experience animating the human figure, as well as modelling, rigging, skinning, and animating a human hand.
Creature Creation and Animation (3D CG)
Discover the complete CG creature pipeline, from prep work to modelling, texturing, rigging, and animation.
Characters and Scenes (3D CG)
Explore character-focused acting and animation, or character and environment modelling, texturing, and lighting (depending on your chosen specialism).
Visual Studies: Animation
Develop your human and creature drawing skills, helping build on your visual communication skills.
Contextual Studies: Animation
In your second year, you’ll develop skills and techniques in 3D CG art and animation, creating and designing your ideas, and working with students in related courses. There’s the opportunity for work experience in the animation, games or VFX industries, helping prepare for your final year.
Preparation and Previsualisation
Developing design and preparatory techniques for 3D CG art or animation, depending on your chosen specialism.
Character Creation, Animation and Implementation for Games
Create 3D CG art or animation assets for games, integration with games engines and pipelines.
Creature Creation, Animation and Implementation for Film/TV/VFX
Create 3D CG art or animation assets for VFX, integration with post-production techniques and pipelines.
Personal Project (3D CG)
Create and design your own ideas for 3D CG art or animation, depending on your chosen specialist area.
Collaborative Project (3D CG)
Work with students in other years or related courses to create 3D CG art or animation assets to build your knowledge and skills.
Narrative Forms in Animation, Comics and Computer Games
Develop your skills and further understanding of narrative theory, storytelling and scriptwriting practice for animation, comics, games and VFX.
Work Experience/Placement (optional)
Gain experience to define your place in the animation, games or VFX industries, building networks to prepare for your final year.
In your third year you’ll work on a live client project, as well as your own final major project, building a strong portfolio for when you graduate. You’ll develop and design a final showreel in film, games or VFX. And you’ll have the chance to undertake work experience to strengthen your network.
Minor Project (3D CG)
Further develop your specialist skills by getting involved in a live client project that includes mentoring from some of the UK's leading CG animation, games and VFX studios.
Final Major Project Pre-Production (3D CG)
Develop a design and preparatory work for your final major project.
Final Major Project Production (3D CG)
Develop your CG skills for a final show reel, in a film, games or VFX-orientated project.
Industry and Employability
Build your professional profile, personal brand, social media strategy, and CV by understanding industry opportunities and career planning.
Critical Research: Computer Animation
Explore fantasy games through developing your own concept artwork, then research and write about a topic of your choice.
Scriptwriting: Computer Animation
Learn how to develop a script by getting to know your story, character, world and theme, though animation and games writing.
Work Experience/Placement
Gain invaluable experience helping define your place in the animation, games or VFX industries. Build your network in preparation for graduation.
ENTRY REQUIREMENTS
UCAS points: 96 (or above)
Typical qualification requirements:
- A Level: CCC to include a relevant art and design subject
- Welsh BACC: Advanced Skills Baccalaureate Wales Grade C and CC at A Level with a relevant art and design subject
- BTEC: BTEC Extended Diploma Merit Merit Merit in a relevant subject
- Access to HE: Pass the Access to HE Diploma with a minimum of 96 UCAS tariff points
- T Level: Pass (C and above)
Additional requirements include:
The University normally requires a minimum 5 GCSEs including Mathematics/Numeracy and English at Grade C or Grade 4 or above, or their equivalent, but consideration is given to individual circumstances
International applications welcomed:
We welcome international applications with equivalent qualifications of our entry requirements. For more details related to your country of residence, please view our dedicated country pages.
English language requirements
International applicants will need to have achieved an overall of IELTS 6.0 with a minimum of 5.5 in each component/TOEFL 72 overall and a minimum of 18 in reading, 17 in listening, 20 in speaking and 17 in writing or equivalent.
Equivalents can be located on our English Language pages.
If you have previously studied through the medium of English, IELTS might not be required, please visit our country specific page for further details. If your country is not featured, please contact us.
If you do not meet the English entry criteria, please visit our Pre-Sessional course pages.
Contextual offers
We may make you a lower offer based on a range of factors, including your background (where you live and the school or college that you attended, for example), your experiences and individual circumstances (as a care leaver, for example). This is referred to as a contextual offer, and we receive data from UCAS to support us in making these decisions.
USW prides itself on its student experience and we support our students to achieve their goals and become a successful graduate. This approach helps us to support students who have the potential to succeed and who may have faced barriers that make it more difficult to access university.
We're here to help
Whether you a have a question about your course, fees and funding, the application process or anything else, there are plenty of ways you can get in touch, and we'd love to talk to you. You can contact our friendly admissions team by phone, email or chat to us online.
Fees and Funding
£9,535
per year*£15,850
per year*Additional Costs
As a student of USW, you’ll have access to lots of free resources to support your study and learning, such as textbooks, publications, online journals, laptops, and plenty of remote-access resources. Whilst in most cases these resources are more than sufficient in supporting you with completing your course, additional costs, both obligatory and optional, may be required or requested for the likes of travel, memberships, experience days, stationery, printing, or equipment.
* Obligatory
Cost: £150 - £200
We will normally cover costs of local trips. We may ask students to cover costs of transport for optional trips further afield.
Cost: £0 - £50 per year
Media Loans
You can hire a range of equipment, for your assignments and practical work, for free from our Media Loans facility.
Media LoansUniversity Quality Assurance
At USW, we regularly review our courses in response to changing patterns of employment and skills demand to ensure we offer learning designed to reflect today’s student needs and tomorrow’s employer demands.
If during a review process course content is significantly changed, we’ll write to inform you and talk you through the changes for the coming year. But whatever the outcome, we aim to equip our students with the skillset and the mindset to succeed whatever tomorrow may bring. Your future, future-proofed.
Course Highlights
How you’ll learn
We’ll teach you everything you need to know to become a confident, creative practitioner. Our assessments vary for individual assignments. Through a combination of lectures, seminars, workshops, studio visits and supervised projects you’ll work individually and as part of a team.
Each year we organise visits and collaborations with studios such as Painting Practice/Bad Wolf Studios (film/VFX), Wales Interactive (games) and Cloth Cat Animation (3D CG kids TV). We also organise a two-day trip to London, so, you’ll visit some of the top VFX and animation studios in the world.
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Teaching staff
We’re an enthusiastic team with a vast range of experience who continue to work in the industry, making sure that our curriculum remains current and forward-thinking across the degree.
Dr Brian Fagence, Lecturer
Dr Leonie Sharrock, Senior Lecturer
Charles Rawlins, Technical Instructor
Graham Griffiths, Lecturer
Gustavo Arteaga, Technical Instructor
Jonathan Edwards, Lecturer
Matthew Gravelle-Eagles, Senior Lecturer
Nick Hood, Lecturer
Stan Evens, Technical Instructor
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Placements and work experience
Take advantage of work placement opportunities during your second and third years.
These are competitive, so you might have to apply and submit a showreel to gain a place. We’ll guide and support you through this – it’s good practice for when you’re in the real world.
Companies who have provided placements include the infamous Lucasfilm/ILM, MPC, The Mill, Double Negative, Blue Zoo and Cinesite Studios.
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Facilities
We offer industry-standard facilities for you to use throughout your course. Our high spec computers are fully loaded with CG production software, compositing packages, and game engines. You’ll have access to a motion capture suite that contains an18-camera Vicon and Xsens systems, VR equipment with HTC Vive and Oculus Rift systems, a fabrication workshop which includes 3D printers and laser cutters and a life drawing facility.
Take advantage of using our computer animation studios with 4K projectors, Wacom Cintiq tablets and high spec PCs. They all support a wide range of software that is used in the film, tv and game industry.
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Top in UK
Animation and Game Design at USW is top for Teaching Quality and Assessment in the UK (Guardian University Guide 2025).
Top in Wales
Computer Games and Animation is rated top in Wales for overall student satisfaction (NSS 2023)
How to apply
All applications for full-time undergraduate courses or foundation degrees should be made via UCAS. Take the next step: Apply through UCAS. You can apply to us directly for all part-time undergraduate courses, if you’re seeking advanced entry or you’re an international student. To apply directly, please choose the application form below for your preferred start date and mode of study (full-time or part-time.)
Advanced entry
If you already have a relevant qualification or experience related to the course you're applying for, you may be eligible to start at a later stage of the course. For example, students from partner colleges can ‘top up’ their qualifications to a degree by joining us in Year Two or Year Three of a course. This process is known as ‘advanced entry’, you can apply directly to the University for 'advanced entry' using the application forms provided above.
International admissions
International applicants can apply to us directly. If the University has an in-country team in your region, your application will be assigned to them for assistance.
Life at USW
Halls are a big part of your student experience and there’s accommodation at all three of our locations. If you don’t want to live near the campus, there are great transport links to keep you connected.